The fourth card can either speed up the cool-down cycle for the other three abilities, or it can reduce the damage you take in combat. For example, the Heavy class uses a Barrage attack, a portable shield, and its powerful sentry gun as its main abilities. Similar to the first game, you can still choose three Star Cards to use in combat, but you’ll also have a fourth card that works as a passive ability (in the first game, the fourth card was an extra ability with limited number of uses). Each class has its own choice of weapons (the demo featured two weapons per class) and a handful of cards - a.k.a.
This time around, you’ll choose from an Assault, Heavy, Officer, or Specialist class. In the previous game, you merely picked a weapon, chose three cards for your abilities, and entered play. Before you take to the battlefield, you’ll need to pick a 'class' to use in combat.